Dread Captain's Cutlass
Ghostflame Blade

Requires Level 68
- Can be Allflame Crafted as if Rare Cannot gain Intangibility
- +1 to Level of Socketed Strength Gems (variant)
- Has 1 Abyssal Socket (variant)
- Socketed Gems are Supported by Level 16 Brutality (variant)
- Socketed Gems are Supported by Level (18-20) Ancestral Call (variant)
- Socketed Gems are Supported by Level (16-18) Ruthless (variant)
- 79% increased Physical Damage over Time (variant)
- +1 to Level of Socketed Intelligence Gems (variant)
- Adds (5-13) to (173-219) Lightning Damage to Spells (variant)
- Socketed Gems are Supported by Level 20 Chance To Bleed (variant)
- +27 to Strength and Intelligence (variant)
- 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (variant)
- Socketed Gems are Supported by Level 20 Combustion (variant)
- +28% to Physical Damage over Time Multiplier (variant)
- Socketed Gems are Supported by Level (18-20) Increased Critical Strikes (variant)
- Socketed Gems are Supported by Level (18-20) Maim (variant)
- 18% chance to deal Double Damage while Focused (variant)
- Grants Level 20 Aspect of Arakaali Skill (variant)
- Adds (47-68) to (89-117) Cold Damage to Spells (variant)
- Socketed Gems are Supported by Level (16-20) Melee Physical Damage (variant)
- +1 to Level of Socketed Gems (variant)
- Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits (variant)
- (68-94)% increased Spell Damage (variant)
- Socketed Gems are Supported by Level (16-20) Added Fire Damage (variant)
- 14% increased Attack Speed while a Rare or Unique Enemy is Nearby (variant)
- (18-32)% reduced Attribute Requirements (variant)
- Socketed Gems are supported by Level (18-20) Multistrike (variant)
- Grants Level 20 Aspect of the Brine King Skill (variant)
- Socketed Gems are supported by Level (16-20) Melee Splash (variant)
- Grants Level 20 Aspect of Lunaris Skill (variant)
- Grants Level 20 Aspect of Solaris Skill (variant)
- Socketed Gems are Supported by Level (18-20) Faster Attacks (variant)
- 72% increased Fire Damage (variant)
- +(1-2) to Level of Socketed Melee Gems (variant)
- Socketed Gems are supported by Level (18-20) Increased Critical Damage (variant)
- Socketed Gems are Supported by Level 20 Chance to Poison (variant)
- 5% increased Damage per Power Charge (variant)
- Socketed Gems are supported by Level (18-20) Elemental Damage with Attacks (variant)
- Damage Penetrates (7-8)% Lightning Resistance (variant)
- Socketed Skills deal 40% more Attack Damage (variant)
- Adds (68-100) to (109-170) Cold Damage (variant)
- Socketed Movement Skills Cost no Mana (variant)
- (26-32)% increased Cast Speed (variant)
- Adds (6-87) to (12-185) Chaos Damage (variant)
- Adds (11-19) to (213-310) Lightning Damage (variant)
- Auras from your Skills grant 2% increased Damage to you and Allies (variant)
- +(2-9)% Chance to Block Attack Damage while Dual Wielding (variant)
- (8-25)% chance to Blind Enemies on Hit with Attacks (variant)
- +(26-28) to Dexterity and Intelligence (variant)
- Adds (62-79) to (111-134) Fire Damage to Spells (variant)
- Minions deal (60-94)% increased Damage (variant)
- 5% chance to gain a Frenzy Charge on Kill (variant)
- 6% increased Damage per Frenzy Charge (variant)
- 24% chance to gain an Endurance Charge when you Block (variant)
- Attacks with this Weapon Penetrate (12-15)% Cold Resistance (variant)
- (17-22)% increased Impale Effect (variant)
- Hits with this Weapon have 52% chance to ignore Enemy Physical Damage Reduction (variant)
- +56% to Damage over Time Multiplier for Bleeding from Hits with this Weapon (variant)
- +(14-38)% to Fire Damage over Time Multiplier (variant)
- Cast Level 20 Fire Burst on Hit (variant)
- +(8-55) to Dexterity (variant)
- (96-116)% increased Spell Critical Strike Chance (variant)
- Trigger level 20 Ghostly Artillery when you Attack with this Weapon (variant)
- +0.3 metres to Melee Strike Range if you have Killed Recently (variant)
- 22% chance to Ignite (variant)
- Attacks with this Weapon Penetrate (6-16)% Elemental Resistances (variant)
- (25-30)% increased Physical Attack Damage while Dual Wielding (variant)
- Adds (1-140) to (3-241) Fire Damage (variant)
- (20-30)% more Melee Damage while Burning (variant)
- +(8-55) to Strength (variant)
- 6% chance to deal Double Damage (variant)
- (23-25)% chance to Blind Enemies on hit (variant)
- Adds (1-29) to (2-52) Physical Damage (variant)
- +(7-26)% to Damage over Time Multiplier (variant)
- (13-14)% chance to Intimidate Enemies for 4 seconds on Hit (variant)
- (9-20)% increased Global Accuracy Rating (variant)
- 5% increased Accuracy Rating per Frenzy Charge (variant)
- (15-25)% chance to cause Bleeding on Hit (variant)
- Attacks with this Weapon Penetrate (4-15)% Chaos Resistance (variant)
- +(37-58)% to Damage over Time Multiplier for Poison inflicted with this Weapon (variant)
- (15-231)% increased Physical Damage (variant)
- 16% chance to gain a Power, Frenzy or Endurance Charge on Kill (variant)
- Attacks with this Weapon Penetrate (5-17)% Fire Resistance (variant)
- (11-35)% increased Stun Duration on Enemies (variant)
- +1% Chance to Block Attack Damage per Endurance Charge (variant)
- Damage Penetrates (7-8)% Fire Resistance (variant)
- Grants (2-30) Life per Enemy Hit (variant)
- +(10-38)% to Global Critical Strike Multiplier (variant)
- (10-38)% increased Critical Strike Chance (variant)
- (5-15)% reduced Enemy Stun Threshold (variant)
- (4-30)% increased Attack Speed (variant)
- Gain (7-110) Life per Enemy Killed (variant)
- (2-4.49)% of Physical Attack Damage Leeched as Life (variant)
- You and Allies near your Banner have +1% to Damage over Time Multiplier per 2 Valour consumed for that Banner (variant)
- Gain Phasing on Hit with this weapon (variant)
- (5-15)% increased Light Radius (variant)
- Attacks fire an additional Projectile (variant)
- (70-100)% increased Burning Damage (variant)
- Always Hits Burning Enemies (variant)
- Gain (7-20)% of Physical Damage as Extra Cold Damage (variant)
- Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity (variant)
- Melee Strikes Curse Enemies with Flammability on Hit, ignoring Curse Limit (variant)
- (13-20)% of Physical Damage Converted to Chaos Damage (variant)
- (5-25)% chance to gain Onslaught for 4 seconds on Kill (variant)
- (10-15)% increased Area of Effect (variant)
- (21-25)% chance to gain a Frenzy Charge when you Block (variant)
- Gain (7-20)% of Physical Damage as Extra Fire Damage (variant)
- Anger has (40-60)% increased Mana Reservation Efficiency (variant)
- Damage Penetrates (4-6)% Elemental Resistances (variant)
- +(16-734) to Accuracy Rating (variant)
- Non-Vaal Strike Skills target 1 additional nearby Enemy (variant)
- 20% chance to Poison on Hit (variant)
- (23-37)% increased Area Damage (variant)
- Gain an Endurance Charge every 4 seconds while Stationary (variant)
- Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength (variant)
- (15-20)% chance to Maim on Hit (variant)
- (11-50)% increased Elemental Damage with Attack Skills (variant)
"Dread Captain's a title, boy. Taken, not earned. From Brinehook Vex on down to the Piratebane himself. Beware. That cutlass has no allegiance."