Immerwährendes Juwel is a Path of Exile 2 item base (class Jewels), dropping from item level 20.
Base
- Class
- Jewels
- Drop level
- 20
- Inventory
- 1×1
Affixes
- (5-10)% increased Accuracy Rating1Prefix: Accurate
- (5-15)% increased Magnitude of Ailments you inflict1Prefix: Acrimonious
- (4-6)% increased Area of Effect1Prefix: Blasting
- (10-20)% increased Armour1Prefix: Armoured
- Break (5-15)% increased Armour1Prefix: Shattering
- (5-15)% increased Attack Damage1Prefix: Combat
- Banner Skills have (6-16)% increased Area of Effect1Prefix: Rallying
- (3-7)% chance to inflict Bleeding on Hit1Prefix: Bleeding
- (5-15)% increased Magnitude of Bleeding you inflict1Prefix: Haemorrhaging
- (5-10)% increased Blind Effect1Prefix: Stifling
- (3-7)% increased Block chance1Prefix: Protecting
- (5-15)% increased Accuracy Rating with Bows1Prefix: Precise
- (6-16)% increased Damage with Bows1Prefix: Perforating
- (7-13)% increased Chaos Damage1Prefix: Chaotic
- (10-20)% increased Damage while you have an active Charm1Prefix: Verdant
- (5-15)% increased Cold Damage1Prefix: Chilling
- Damage Penetrates (5-10)% Cold Resistance1Prefix: Numbing
- Companions deal (10-20)% increased Damage1Prefix: Kinship
- Companions have (10-20)% increased maximum Life1Prefix: Kindred
- (10-20)% increased Damage if you have Consumed a Corpse Recently1Prefix: Necromantic
- (10-20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits1Prefix: Rancorous
- (6-16)% increased Damage with Crossbows1Prefix: Bolting
- (8-12)% increased Area of Effect of Curses1Prefix: Expanding
- (2-4)% increased Curse Magnitudes1Prefix: Hexing
- (10-20)% increased Damage with Hits against Rare and Unique Enemies1Prefix: Slaying
- (15-25)% increased Damage against Enemies with Fully Broken Armour1Prefix: Exploiting
- (5-15)% increased Elemental Damage1Prefix: Prismatic
- Empowered Attacks deal (10-20)% increased Damage1Prefix: Empowering
- (10-20)% increased maximum Energy Shield1Prefix: Shimmering
- (10-15)% faster start of Energy Shield Recharge1Prefix: Serene
- (10-20)% increased Evasion Rating1Prefix: Evasive
- (5-15)% increased Fire Damage1Prefix: Flaming
- Damage Penetrates (5-10)% Fire Resistance1Prefix: Searing
- (30-50)% increased Energy Shield from Equipped Focus1Prefix: Focusing
- (10-20)% increased Hazard Damage1Prefix: Hazardous
- Herald Skills deal (15-25)% increased Damage1Prefix: Heralding
- (5-15)% increased Ignite Magnitude1Prefix: Burning
- (15-25)% chance for Attack Hits to apply Incision1Prefix: Incise
- (5-15)% increased Lightning Damage1Prefix: Humming
- Damage Penetrates (5-10)% Lightning Resistance1Prefix: Surging
- (6-16)% increased Damage with Maces1Prefix: Beating
- (4-8)% increased Effect of your Mark Skills1Prefix: Marking
- +(1-2) to Maximum Rage1Prefix: Angry
- (5-15)% increased Melee Damage1Prefix: Clashing
- (10-20)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds1Prefix: Engaging
- Minions have (5-8)% increased Area of Effect1Prefix: Companion
- Minions deal (5-15)% increased Damage1Prefix: Authoritative
- Minions have (5-15)% increased maximum Life1Prefix: Fortuitous
- Offerings have (15-25)% increased Maximum Life1Prefix: Sacrificial
- (15-25)% increased Parry Damage1Prefix: Parrying
- (5-15)% increased Global Physical Damage1Prefix: Sharpened
- (5-15)% increased Damage with Plant Skills1Prefix: Overgrown
- (5-15)% increased Magnitude of Poison you inflict1Prefix: Venomous
- (15-25)% increased Presence Area of Effect1Prefix: Iconic
- (5-15)% increased Projectile Damage1Prefix: Archer's
- (10-20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds1Prefix: Retreating
- (4-8)% increased Projectile Speed1Prefix: Soaring
- (6-16)% increased Damage with Quarterstaves1Prefix: Monk's
- (4-6)% increased bonuses gained from Equipped Quiver1Prefix: Fletching
- (5-15)% increased Damage while Shapeshifted1Prefix: Bestial
- (18-32)% increased Armour, Evasion and Energy Shield from Equipped Shield1Prefix: Shielding
- (10-15)% increased Magnitude of Shock you inflict1Prefix: Jolting
- (6-16)% increased Damage with Spears1Prefix: Spearheaded
- (5-15)% increased Spell Damage1Prefix: Mystic
- (10-20)% increased Thorns damage1Prefix: Retaliating
- (10-18)% increased Totem Damage1Prefix: Shaman's
- (10-20)% increased Totem Life1Prefix: Carved
- Triggered Spells deal (10-18)% increased Spell Damage1Prefix: Triggered
- (10-20)% increased Damage with Warcries1Prefix: Yelling
- (5-10)% increased Withered Magnitude1Prefix: Withering
- (5-15)% increased chance to inflict Ailments1Suffix: of Ailing
- (10-20)% increased Elemental Ailment Threshold1Suffix: of Enduring
- Gain additional Ailment Threshold equal to (5-15)% of maximum Energy Shield1Suffix: of Inuring
- (10-20)% increased Armour Break Duration1Suffix: Resonating
- (6-16)% increased Critical Hit Chance for Attacks1Suffix: of Deadliness
- (10-20)% increased Critical Damage Bonus for Attack Damage1Suffix: of Demolishing
- (2-4)% increased Attack Speed1Suffix: of Alacrity
- Banner Skills have (15-25)% increased Duration1Suffix: of Inspiring
- (15-20)% increased Glory generation for Banner Skills1Suffix: of Valour
- (5-10)% increased Bleeding Duration1Suffix: of Haemophilia
- (3-7)% chance to Blind Enemies on Hit with Attacks1Suffix: of Blinding
- (2-4)% increased Attack Speed with Bows1Suffix: of Nocking
- (2-4)% increased Cast Speed1Suffix: of Enchanting
- Projectiles have (3-5)% chance to Chain an additional time from terrain1Suffix: of Chaining
- (5-15)% increased Charm Charges gained1Suffix: of the Thicker
- (5-15)% increased Charm Effect Duration1Suffix: of the Woodland
- (15-25)% increased Chill Duration on Enemies1Suffix: of Frost
- (3-5)% increased Cooldown Recovery Rate1Suffix: of Chronomancy
- (5-15)% increased Critical Hit Chance1Suffix: of Annihilation
- (10-20)% increased Critical Damage Bonus1Suffix: of Potency
- (10-15)% increased Crossbow Reload Speed1Suffix: of Reloading
- (2-4)% increased Attack Speed with Crossbows1Suffix: of Rapidity
- (-15--5)% slower Curse Activation1Suffix: of Chanting
- (15-25)% increased Curse Duration1Suffix: of Continuation
- (2-4)% of Damage is taken from Mana before Life1Suffix: of Mind
- (5-10)% increased Duration of Damaging Ailments on Enemies1Suffix: of Suffusion
- (5-10)% chance to Daze on Hit1Suffix: of Dazing
- Debuffs on you expire (5-10)% faster1Suffix: of Diminishing
- (5-10)% increased Duration of Ignite, Shock and Chill on Enemies1Suffix: of Suffering
- Meta Skills gain (4-8)% increased Energy1Suffix: of Generation
- Damaging Ailments deal damage (3-7)% faster1Suffix: of Decrepifying
- (5-10)% increased Flask Charges gained1Suffix: of Gathering
- (5-10)% increased Flask Effect Duration1Suffix: of Prolonging
- Projectiles have (10-15)% chance for an additional Projectile when Forking1Suffix: of Forking
- (10-20)% increased Freeze Buildup1Suffix: of Freezing
- (18-32)% increased Freeze Threshold1Suffix: of Snowbreathing
- (10-20)% increased Flammability Magnitude1Suffix: of Ignition
- (5-10)% increased Skill Effect Duration1Suffix: of Lengthening
- (5-15)% increased Knockback Distance1Suffix: of Fending
- (4-6)% of Skill Mana Costs Converted to Life Costs1Suffix: of Sacrifice
- (10-20)% increased Life Flask Charges gained1Suffix: of Pathfinding
- (5-15)% increased Life Recovery from Flasks1Suffix: of Recovery
- (5-15)% increased amount of Life Leeched1Suffix: of Frenzy
- (2-3)% of Damage taken Recouped as Life1Suffix: of Infusion
- (5-10)% increased Life Regeneration rate1Suffix: of Regeneration
- Recover (1-2)% of maximum Life on Kill1Suffix: of Success
- (15-25)% increased Stun Buildup with Maces1Suffix: of Thumping
- (10-20)% increased Mana Flask Charges gained1Suffix: of Fountains
- (5-15)% increased Mana Recovery from Flasks1Suffix: of Quenching
- (5-15)% increased amount of Mana Leeched1Suffix: of Thirsting
- (5-15)% increased Mana Regeneration Rate1Suffix: of Energy
- Recover (1-2)% of maximum Mana on Kill1Suffix: of Osmosis
- Mark Skills have (5-15)% increased Use Speed1Suffix: of Targeting
- Mark Skills have (18-32)% increased Skill Effect Duration1Suffix: of Tracking
- +1% to Maximum Cold Resistance1Suffix: of the Kraken
- +1% to Maximum Fire Resistance1Suffix: of the Phoenix
- +1% to Maximum Lightning Resistance1Suffix: of the Leviathan
- Minions have (2-4)% increased Attack and Cast Speed1Suffix: of Orchestration
- Minions have +(7-13)% to Chaos Resistance1Suffix: of Righteousness
- Minions have (10-20)% increased Critical Hit Chance1Suffix: of Marshalling
- Minions have (15-25)% increased Critical Damage Bonus1Suffix: of Gripping
- Minions have (6-16)% additional Physical Damage Reduction1Suffix: of Confidence
- Minions have +(5-10)% to all Elemental Resistances1Suffix: of Acclimatisation
- (1-2)% increased Movement Speed1Suffix: of Speed
- Offering Skills have (15-25)% increased Duration1Suffix: of Offering
- (10-15)% increased Parried Debuff Duration1Suffix: of Unsettling
- (10-20)% chance to Pierce an Enemy1Suffix: of Piercing
- (10-20)% increased Pin Buildup1Suffix: of Pinning
- (5-10)% chance to Poison on Hit1Suffix: of Poisoning
- (5-10)% increased Poison Duration1Suffix: of Infection
- (10-20)% increased Freeze Buildup with Quarterstaves1Suffix: of Glaciers
- (2-4)% increased Attack Speed with Quarterstaves1Suffix: of Sequencing
- Gain 1 Rage on Melee Hit1Suffix: of Raging
- Gain (1-3) Rage when Hit by an Enemy1Suffix: of Retribution
- (2-4)% increased Skill Speed while Shapeshifted1Suffix: of the Wild
- (10-20)% increased chance to Shock1Suffix: of Shocking
- (15-25)% increased Shock Duration1Suffix: of Paralyzing
- (-10--5)% increased Slowing Potency of Debuffs on You1Suffix: of Hastening
- (2-4)% increased Attack Speed with Spears1Suffix: of Spearing
- (10-20)% increased Critical Damage Bonus with Spears1Suffix: of Hunting
- (5-15)% increased Critical Hit Chance for Spells1Suffix: of Annihilating
- (10-20)% increased Critical Spell Damage Bonus1Suffix: of Unmaking
- (10-20)% increased Stun Buildup1Suffix: of Stunning
- (6-16)% increased Stun Threshold1Suffix: of Withstanding
- (15-25)% increased Stun Threshold while Parrying1Suffix: of Biding
- (15-25)% increased Stun Threshold if you haven't been Stunned Recently1Suffix: of Stoutness
- Gain additional Stun Threshold equal to (5-15)% of maximum Energy Shield1Suffix: of Barriers
- (10-20)% increased Totem Placement speed1Suffix: of Ancestry
- (5-15)% increased Warcry Cooldown Recovery Rate1Suffix: of Rallying
- (10-20)% increased Warcry Speed1Suffix: of Lungs
- (6-10)% increased Accuracy Rating1fixed: of Deadliness
- (6-10)% increased Critical Hit Chance
- +(6-8) to all Attributes1fixed: of Adaption
- +(8-10)% to all Elemental Resistances1fixed: of Resistance
- (10-12)% increased Area Damage1fixed: of Blasting
- (2-4)% increased Attack and Cast Speed1fixed: of Zeal
- (3-5)% increased Attack Speed1fixed: of Berserking
- Attacks have (3-5)% chance to cause Bleeding1fixed: of Bleeding
- (12-16)% increased Bleeding Duration
- of Haemophilia
- 1fixed: of Haemophilia
- (-35--30)% increased Bleeding Duration on you1fixed: of Stemming
- +1% Chance to Block Attack Damage while Dual Wielding1fixed: Parrying
- +1% Chance to Block Attack Damage while holding a Shield1fixed: Shielding
- (6-8)% increased Attack Speed with Bows1fixed: Volleying
- (14-16)% increased Damage with Bows1fixed: Fierce
- (16-20)% increased Burning Damage1fixed: of Combusting
- (2-4)% increased Cast Speed1fixed: of Enchanting
- (9-13)% increased Chaos Damage1fixed: Chaotic
- +(7-13)% to Chaos Resistance1fixed: of Order
- (-35--30)% increased Effect of Chill on you1fixed: of the Snowbreather
- (6-8)% increased Attack Speed with Claws1fixed: Ripping
- (14-16)% increased Damage with Claws1fixed: Savage
- (14-18)% increased Critical Hit Chance with Cold Skills1fixed: Avalanching
- +(15-18)% to Critical Damage Bonus with Cold Skills1fixed: Arctic
- (14-16)% increased Cold Damage1fixed: Chilling
- (3-5)% increased Cast Speed with Cold Skills1fixed: Cryomantic
- +(10-12)% to Cold and Lightning Resistances1fixed: of Shelter
- +(12-15)% to Cold Resistance1fixed: of the Beast
- Cannot be Blinded1fixed: CorruptionJewelBlindImmunity1
- +(3-7)% to Chaos Resistance1fixed: CorruptionJewelChaosResist1
- +(5-10)% to Cold Resistance1fixed: CorruptionJewelColdResist1
- Corrupted Blood cannot be inflicted on you1fixed: CorruptionJewelCorruptedBloodImmunity1
- +(4-6) to Dexterity1fixed: CorruptionJewelDexterity1
- +(5-10)% to Fire Resistance1fixed: CorruptionJewelFireResist1
- You cannot be Hindered1fixed: CorruptionJewelHinderImmunity1
- +(4-6) to Intelligence1fixed: CorruptionJewelIntelligence1
- +(5-10)% to Lightning Resistance1fixed: CorruptionJewelLightningResist1
- Immune to Maim1fixed: CorruptionJewelMaimImmunity1
- +(4-6) to Strength1fixed: CorruptionJewelStrength1
- (8-12)% increased Critical Hit Chance1fixed: of Menace
- (9-12)% increased Critical Damage Bonus1fixed: of Potency
- (-30--25)% increased effect of Curses on you1fixed: of Hexwarding
- (6-8)% increased Attack Speed with Daggers1fixed: Slicing
- (14-16)% increased Damage with Daggers1fixed: Lethal
- (8-10)% increased Damage1fixed: of Wounding
- (10-12)% increased Damage over Time1fixed: of Entropy
- +(8-10) to Dexterity and Intelligence1fixed: of Cunning
- +(12-16) to Dexterity1fixed: of Dexterity
- (4-6)% increased Attack Speed while Dual Wielding1fixed: Harmonic
- (3-5)% increased Cast Speed while Dual Wielding1fixed: Resonant
- Dissipating
- 1fixed: Dissipating
- (14-16)% increased Spell Damage while Dual Wielding1fixed: Sorcerer's
- (10-14)% increased Critical Hit Chance with Elemental Skills1fixed: of the Apocalypse
- +(12-15)% to Critical Damage Bonus with Elemental Skills1fixed: of the Elements
- (4-6)% faster start of Energy Shield Recharge1fixed: Serene
- (6-8)% increased maximum Energy Shield1fixed: Shimmering
- Gain (2-3) Energy Shield per Enemy Hit with Attacks1fixed: of Focus
- Damaging Ailments deal damage (4-6)% faster1fixed: Decrepifying
- +(10-12)% to Fire and Cold Resistances1fixed: of the Hearth
- (14-18)% increased Critical Hit Chance with Fire Skills1fixed: Incinerating
- +(15-18)% to Critical Damage Bonus with Fire Skills1fixed: Infernal
- (14-16)% increased Fire Damage1fixed: Flaming
- (3-5)% increased Cast Speed with Fire Skills1fixed: Pyromantic
- +(10-12)% to Fire and Lightning Resistances1fixed: of Insulation
- +(12-15)% to Fire Resistance1fixed: of the Dragon
- (6-10)% increased Flask Effect Duration1fixed: Prolonging
- (3-5)% chance to Freeze1fixed: of Freezing
- (12-16)% increased Freeze Duration on Enemies
- base_chance_to_ignite_%
- 1fixed: of Burning
- (6-8)% increased Ignite Duration on Enemies
- (30-35)% reduced Ignite Duration on you1fixed: of the Flameruler
- (5-7)% chance to Impale Enemies on Hit with Attacks1fixed: of Impaling
- (14-18)% increased Armour1fixed: Armoured
- (14-18)% increased Evasion Rating1fixed: Evasive
- (12-15)% increased Mana Regeneration Rate1fixed: Energetic
- +(12-16) to Intelligence1fixed: of Intelligence
- (4-6)% increased Rarity of Items found1fixed: of Raiding
- (4-6)% chance to Knock Enemies Back on hit1fixed: of Fending
- Hungering
- 1fixed: Hungering
- Leech (20-40)% of Physical Attack Damage as Life1fixed: Hungering
- Gain (2-3) Life per Enemy Hit with Attacks1fixed: of Rejuvenation
- (4-6)% of Damage taken Recouped as Life1fixed: of Infusion
- (14-18)% increased Critical Hit Chance with Lightning Skills1fixed: Thundering
- +(15-18)% to Critical Damage Bonus with Lightning Skills1fixed: Surging
- (14-16)% increased Lightning Damage1fixed: Humming
- (3-5)% increased Cast Speed with Lightning Skills1fixed: Electromantic
- +(12-15)% to Lightning Resistance1fixed: of Grounding
- (6-8)% increased Attack Speed with Maces or Sceptres1fixed: Beating
- (14-16)% increased Damage with Maces1fixed: Brutal
- (3-5)% reduced Mana Cost of Skills1fixed: of Efficiency
- Thirsting
- 1fixed: Thirsting
- Leech (20-40)% of Physical Attack Damage as Mana1fixed: Thirsting
- Gain (1-2) Mana per Enemy Hit with Attacks1fixed: of Absorption
- (2-3)% increased Mana Reservation Efficiency of Skills1fixed: Cerebral
- (22-26)% increased Minion Accuracy Rating1fixed: of Training
- Minions deal (14-16)% increased Damage1fixed: Leadership
- Minions have +(11-15)% to all Elemental Resistances1fixed: of Resilience
- Minions have (8-12)% increased maximum Life1fixed: Master's
- (10-14)% increased Accuracy Rating1fixed: of Precision
- (5-7)% increased maximum Life1fixed: Vivid
- (8-10)% increased maximum Mana1fixed: Enlightened
- (14-16)% increased Global Physical Damage1fixed: Sharpened
- (3-5)% chance to Poison on Hit1fixed: of Poisoning
- (6-8)% increased Poison Duration
- of Venom
- 1fixed: of Venom
- (-35--30)% increased Poison Duration on you1fixed: of Neutralisation
- (10-12)% increased Projectile Damage1fixed: of Archery
- (6-8)% increased Projectile Speed1fixed: of Soaring
- (4-6)% increased Attack Speed while holding a Shield1fixed: Charging
- (3-5)% increased Cast Speed while holding a Shield1fixed: Warding
- Thwarting
- 1fixed: Thwarting
- (14-16)% increased Spell Damage while holding a Shield1fixed: Battlemage's
- (3-5)% chance to Shock1fixed: of Shocking
- (12-16)% increased Shock Duration
- (-35--30)% increased effect of Shock on you1fixed: of the Stormdweller
- (10-14)% increased Critical Hit Chance for Spells1fixed: of Annihilation
- (12-15)% increased Critical Spell Damage Bonus1fixed: of Unmaking
- (10-12)% increased Spell Damage1fixed: of Mysticism
- (6-8)% increased Attack Speed with Quarterstaves1fixed: Blunt
- (3-5)% increased Cast Speed while wielding a Staff1fixed: Wright's
- (14-16)% increased Damage with Quarterstaves1fixed: Judging
- (14-16)% increased Spell Damage while wielding a Staff1fixed: Wizard's
- +(8-10) to Strength and Dexterity1fixed: of Athletics
- +(8-10) to Strength and Intelligence1fixed: of Spirit
- +(12-16) to Strength1fixed: of Strength
- (10-14)% increased Stun Duration on Enemies1fixed: of Stunning
- (25-35)% increased Stun Recovery1fixed: of Recovery
- (12-16)% increased Totem Damage1fixed: Shaman's
- Totems gain +(6-10)% to all Elemental Resistances1fixed: of Runes
- (8-12)% increased Totem Life1fixed: Carved
- (6-8)% increased Attack Speed with Wands1fixed: Jinxing
- (14-16)% increased Damage with Wands1fixed: Cruel