Diamante is a Path of Exile 2 item base (class Jewels), dropping from item level 20.
Base
- Class
- Jewels
- Drop level
- 20
- Inventory
- 1×1
Affixes
- (5-10)% increased Accuracy Rating1Prefix · Accurate
- (5-15)% increased Magnitude of Ailments you inflict1Prefix · Acrimonious
- (4-6)% increased Area of Effect1Prefix · Blasting
- (10-20)% increased Armour1Prefix · Armoured
- Break (5-15)% increased Armour1Prefix · Shattering
- (5-15)% increased Attack Damage1Prefix · Combat
- Banner Skills have (6-16)% increased Area of Effect1Prefix · Rallying
- (3-7)% chance to inflict Bleeding on Hit1Prefix · Bleeding
- (5-15)% increased Magnitude of Bleeding you inflict1Prefix · Haemorrhaging
- (5-10)% increased Blind Effect1Prefix · Stifling
- (3-7)% increased Block chance1Prefix · Protecting
- (5-15)% increased Accuracy Rating with Bows1Prefix · Precise
- (6-16)% increased Damage with Bows1Prefix · Perforating
- (7-13)% increased Chaos Damage1Prefix · Chaotic
- (10-20)% increased Damage while you have an active Charm1Prefix · Verdant
- (5-15)% increased Cold Damage1Prefix · Chilling
- Damage Penetrates (5-10)% Cold Resistance1Prefix · Numbing
- Companions deal (10-20)% increased Damage1Prefix · Kinship
- Companions have (10-20)% increased maximum Life1Prefix · Kindred
- (10-20)% increased Damage if you have Consumed a Corpse Recently1Prefix · Necromantic
- (10-20)% increased Magnitude of Damaging Ailments you inflict with Critical Hits1Prefix · Rancorous
- (6-16)% increased Damage with Crossbows1Prefix · Bolting
- (8-12)% increased Area of Effect of Curses1Prefix · Expanding
- (2-4)% increased Curse Magnitudes1Prefix · Hexing
- (10-20)% increased Damage with Hits against Rare and Unique Enemies1Prefix · Slaying
- (15-25)% increased Damage against Enemies with Fully Broken Armour1Prefix · Exploiting
- (5-15)% increased Elemental Damage1Prefix · Prismatic
- Empowered Attacks deal (10-20)% increased Damage1Prefix · Empowering
- (10-20)% increased maximum Energy Shield1Prefix · Shimmering
- (10-15)% faster start of Energy Shield Recharge1Prefix · Serene
- (10-20)% increased Evasion Rating1Prefix · Evasive
- (5-15)% increased Fire Damage1Prefix · Flaming
- Damage Penetrates (5-10)% Fire Resistance1Prefix · Searing
- (30-50)% increased Energy Shield from Equipped Focus1Prefix · Focusing
- (10-20)% increased Hazard Damage1Prefix · Hazardous
- Herald Skills deal (15-25)% increased Damage1Prefix · Heralding
- (5-15)% increased Ignite Magnitude1Prefix · Burning
- (15-25)% chance for Attack Hits to apply Incision1Prefix · Incise
- (5-15)% increased Lightning Damage1Prefix · Humming
- Damage Penetrates (5-10)% Lightning Resistance1Prefix · Surging
- (6-16)% increased Damage with Maces1Prefix · Beating
- (4-8)% increased Effect of your Mark Skills1Prefix · Marking
- +(1-2) to Maximum Rage1Prefix · Angry
- (5-15)% increased Melee Damage1Prefix · Clashing
- (10-20)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds1Prefix · Engaging
- Minions have (5-8)% increased Area of Effect1Prefix · Companion
- Minions deal (5-15)% increased Damage1Prefix · Authoritative
- Minions have (5-15)% increased maximum Life1Prefix · Fortuitous
- Offerings have (15-25)% increased Maximum Life1Prefix · Sacrificial
- (15-25)% increased Parry Damage1Prefix · Parrying
- (5-15)% increased Global Physical Damage1Prefix · Sharpened
- (5-15)% increased Damage with Plant Skills1Prefix · Overgrown
- (5-15)% increased Magnitude of Poison you inflict1Prefix · Venomous
- (15-25)% increased Presence Area of Effect1Prefix · Iconic
- (5-15)% increased Projectile Damage1Prefix · Archer's
- (10-20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds1Prefix · Retreating
- (4-8)% increased Projectile Speed1Prefix · Soaring
- (6-16)% increased Damage with Quarterstaves1Prefix · Monk's
- (4-6)% increased bonuses gained from Equipped Quiver1Prefix · Fletching
- (5-15)% increased Damage while Shapeshifted1Prefix · Bestial
- (18-32)% increased Armour, Evasion and Energy Shield from Equipped Shield1Prefix · Shielding
- (10-15)% increased Magnitude of Shock you inflict1Prefix · Jolting
- (6-16)% increased Damage with Spears1Prefix · Spearheaded
- (5-15)% increased Spell Damage1Prefix · Mystic
- (10-20)% increased Thorns damage1Prefix · Retaliating
- (10-18)% increased Totem Damage1Prefix · Shaman's
- (10-20)% increased Totem Life1Prefix · Carved
- Triggered Spells deal (10-18)% increased Spell Damage1Prefix · Triggered
- (10-20)% increased Damage with Warcries1Prefix · Yelling
- (5-10)% increased Withered Magnitude1Prefix · Withering
- (5-15)% increased chance to inflict Ailments1Suffix · of Ailing
- (10-20)% increased Elemental Ailment Threshold1Suffix · of Enduring
- Gain additional Ailment Threshold equal to (5-15)% of maximum Energy Shield1Suffix · of Inuring
- (10-20)% increased Armour Break Duration1Suffix · Resonating
- (6-16)% increased Critical Hit Chance for Attacks1Suffix · of Deadliness
- (10-20)% increased Critical Damage Bonus for Attack Damage1Suffix · of Demolishing
- (2-4)% increased Attack Speed1Suffix · of Alacrity
- Banner Skills have (15-25)% increased Duration1Suffix · of Inspiring
- (15-20)% increased Glory generation for Banner Skills1Suffix · of Valour
- (5-10)% increased Bleeding Duration1Suffix · of Haemophilia
- (3-7)% chance to Blind Enemies on Hit with Attacks1Suffix · of Blinding
- (2-4)% increased Attack Speed with Bows1Suffix · of Nocking
- (2-4)% increased Cast Speed1Suffix · of Enchanting
- Projectiles have (3-5)% chance to Chain an additional time from terrain1Suffix · of Chaining
- (5-15)% increased Charm Charges gained1Suffix · of the Thicker
- (5-15)% increased Charm Effect Duration1Suffix · of the Woodland
- (15-25)% increased Chill Duration on Enemies1Suffix · of Frost
- (3-5)% increased Cooldown Recovery Rate1Suffix · of Chronomancy
- (5-15)% increased Critical Hit Chance1Suffix · of Annihilation
- (10-20)% increased Critical Damage Bonus1Suffix · of Potency
- (10-15)% increased Crossbow Reload Speed1Suffix · of Reloading
- (2-4)% increased Attack Speed with Crossbows1Suffix · of Rapidity
- (-15--5)% slower Curse Activation1Suffix · of Chanting
- (15-25)% increased Curse Duration1Suffix · of Continuation
- (2-4)% of Damage is taken from Mana before Life1Suffix · of Mind
- (5-10)% increased Duration of Damaging Ailments on Enemies1Suffix · of Suffusion
- (5-10)% chance to Daze on Hit1Suffix · of Dazing
- Debuffs on you expire (5-10)% faster1Suffix · of Diminishing
- (5-10)% increased Duration of Ignite, Shock and Chill on Enemies1Suffix · of Suffering
- Meta Skills gain (4-8)% increased Energy1Suffix · of Generation
- Damaging Ailments deal damage (3-7)% faster1Suffix · of Decrepifying
- (5-10)% increased Flask Charges gained1Suffix · of Gathering
- (5-10)% increased Flask Effect Duration1Suffix · of Prolonging
- Projectiles have (10-15)% chance for an additional Projectile when Forking1Suffix · of Forking
- (10-20)% increased Freeze Buildup1Suffix · of Freezing
- (18-32)% increased Freeze Threshold1Suffix · of Snowbreathing
- (10-20)% increased Flammability Magnitude1Suffix · of Ignition
- (5-10)% increased Skill Effect Duration1Suffix · of Lengthening
- (5-15)% increased Knockback Distance1Suffix · of Fending
- (4-6)% of Skill Mana Costs Converted to Life Costs1Suffix · of Sacrifice
- (10-20)% increased Life Flask Charges gained1Suffix · of Pathfinding
- (5-15)% increased Life Recovery from Flasks1Suffix · of Recovery
- (5-15)% increased amount of Life Leeched1Suffix · of Frenzy
- (2-3)% of Damage taken Recouped as Life1Suffix · of Infusion
- (5-10)% increased Life Regeneration rate1Suffix · of Regeneration
- Recover (1-2)% of maximum Life on Kill1Suffix · of Success
- (15-25)% increased Stun Buildup with Maces1Suffix · of Thumping
- (10-20)% increased Mana Flask Charges gained1Suffix · of Fountains
- (5-15)% increased Mana Recovery from Flasks1Suffix · of Quenching
- (5-15)% increased amount of Mana Leeched1Suffix · of Thirsting
- (5-15)% increased Mana Regeneration Rate1Suffix · of Energy
- Recover (1-2)% of maximum Mana on Kill1Suffix · of Osmosis
- Mark Skills have (5-15)% increased Use Speed1Suffix · of Targeting
- Mark Skills have (18-32)% increased Skill Effect Duration1Suffix · of Tracking
- +1% to Maximum Cold Resistance1Suffix · of the Kraken
- +1% to Maximum Fire Resistance1Suffix · of the Phoenix
- +1% to Maximum Lightning Resistance1Suffix · of the Leviathan
- Minions have (2-4)% increased Attack and Cast Speed1Suffix · of Orchestration
- Minions have +(7-13)% to Chaos Resistance1Suffix · of Righteousness
- Minions have (10-20)% increased Critical Hit Chance1Suffix · of Marshalling
- Minions have (15-25)% increased Critical Damage Bonus1Suffix · of Gripping
- Minions have (6-16)% additional Physical Damage Reduction1Suffix · of Confidence
- Minions have +(5-10)% to all Elemental Resistances1Suffix · of Acclimatisation
- (1-2)% increased Movement Speed1Suffix · of Speed
- Offering Skills have (15-25)% increased Duration1Suffix · of Offering
- (10-15)% increased Parried Debuff Duration1Suffix · of Unsettling
- (10-20)% chance to Pierce an Enemy1Suffix · of Piercing
- (10-20)% increased Pin Buildup1Suffix · of Pinning
- (5-10)% chance to Poison on Hit1Suffix · of Poisoning
- (5-10)% increased Poison Duration1Suffix · of Infection
- (10-20)% increased Freeze Buildup with Quarterstaves1Suffix · of Glaciers
- (2-4)% increased Attack Speed with Quarterstaves1Suffix · of Sequencing
- Gain 1 Rage on Melee Hit1Suffix · of Raging
- Gain (1-3) Rage when Hit by an Enemy1Suffix · of Retribution
- (2-4)% increased Skill Speed while Shapeshifted1Suffix · of the Wild
- (10-20)% increased chance to Shock1Suffix · of Shocking
- (15-25)% increased Shock Duration1Suffix · of Paralyzing
- (-10--5)% increased Slowing Potency of Debuffs on You1Suffix · of Hastening
- (2-4)% increased Attack Speed with Spears1Suffix · of Spearing
- (10-20)% increased Critical Damage Bonus with Spears1Suffix · of Hunting
- (5-15)% increased Critical Hit Chance for Spells1Suffix · of Annihilating
- (10-20)% increased Critical Spell Damage Bonus1Suffix · of Unmaking
- (10-20)% increased Stun Buildup1Suffix · of Stunning
- (6-16)% increased Stun Threshold1Suffix · of Withstanding
- (15-25)% increased Stun Threshold while Parrying1Suffix · of Biding
- (15-25)% increased Stun Threshold if you haven't been Stunned Recently1Suffix · of Stoutness
- Gain additional Stun Threshold equal to (5-15)% of maximum Energy Shield1Suffix · of Barriers
- (10-20)% increased Totem Placement speed1Suffix · of Ancestry
- (5-15)% increased Warcry Cooldown Recovery Rate1Suffix · of Rallying
- (10-20)% increased Warcry Speed1Suffix · of Lungs
- (6-10)% increased Accuracy Rating1fixed · of Deadliness
- (6-10)% increased Critical Hit Chance
- +(6-8) to all Attributes1fixed · of Adaption
- +(8-10)% to all Elemental Resistances1fixed · of Resistance
- (10-12)% increased Area Damage1fixed · of Blasting
- (2-4)% increased Attack and Cast Speed1fixed · of Zeal
- (3-5)% increased Attack Speed1fixed · of Berserking
- Attacks have (3-5)% chance to cause Bleeding1fixed · of Bleeding
- (12-16)% increased Bleeding Duration
- of Haemophilia
- 1fixed · of Haemophilia
- (-35--30)% increased Bleeding Duration on you1fixed · of Stemming
- +1% Chance to Block Attack Damage while Dual Wielding1fixed · Parrying
- +1% Chance to Block Attack Damage while holding a Shield1fixed · Shielding
- (6-8)% increased Attack Speed with Bows1fixed · Volleying
- (14-16)% increased Damage with Bows1fixed · Fierce
- (16-20)% increased Burning Damage1fixed · of Combusting
- (2-4)% increased Cast Speed1fixed · of Enchanting
- (9-13)% increased Chaos Damage1fixed · Chaotic
- +(7-13)% to Chaos Resistance1fixed · of Order
- (-35--30)% increased Effect of Chill on you1fixed · of the Snowbreather
- (6-8)% increased Attack Speed with Claws1fixed · Ripping
- (14-16)% increased Damage with Claws1fixed · Savage
- (14-18)% increased Critical Hit Chance with Cold Skills1fixed · Avalanching
- +(15-18)% to Critical Damage Bonus with Cold Skills1fixed · Arctic
- (14-16)% increased Cold Damage1fixed · Chilling
- (3-5)% increased Cast Speed with Cold Skills1fixed · Cryomantic
- +(10-12)% to Cold and Lightning Resistances1fixed · of Shelter
- +(12-15)% to Cold Resistance1fixed · of the Beast
- Cannot be Blinded1fixed · CorruptionJewelBlindImmunity1
- +(3-7)% to Chaos Resistance1fixed · CorruptionJewelChaosResist1
- +(5-10)% to Cold Resistance1fixed · CorruptionJewelColdResist1
- Corrupted Blood cannot be inflicted on you1fixed · CorruptionJewelCorruptedBloodImmunity1
- +(4-6) to Dexterity1fixed · CorruptionJewelDexterity1
- +(5-10)% to Fire Resistance1fixed · CorruptionJewelFireResist1
- You cannot be Hindered1fixed · CorruptionJewelHinderImmunity1
- +(4-6) to Intelligence1fixed · CorruptionJewelIntelligence1
- +(5-10)% to Lightning Resistance1fixed · CorruptionJewelLightningResist1
- Immune to Maim1fixed · CorruptionJewelMaimImmunity1
- +(4-6) to Strength1fixed · CorruptionJewelStrength1
- (8-12)% increased Critical Hit Chance1fixed · of Menace
- (9-12)% increased Critical Damage Bonus1fixed · of Potency
- (-30--25)% increased effect of Curses on you1fixed · of Hexwarding
- (6-8)% increased Attack Speed with Daggers1fixed · Slicing
- (14-16)% increased Damage with Daggers1fixed · Lethal
- (8-10)% increased Damage1fixed · of Wounding
- (10-12)% increased Damage over Time1fixed · of Entropy
- +(8-10) to Dexterity and Intelligence1fixed · of Cunning
- +(12-16) to Dexterity1fixed · of Dexterity
- (4-6)% increased Attack Speed while Dual Wielding1fixed · Harmonic
- (3-5)% increased Cast Speed while Dual Wielding1fixed · Resonant
- Dissipating
- 1fixed · Dissipating
- (14-16)% increased Spell Damage while Dual Wielding1fixed · Sorcerer's
- (10-14)% increased Critical Hit Chance with Elemental Skills1fixed · of the Apocalypse
- +(12-15)% to Critical Damage Bonus with Elemental Skills1fixed · of the Elements
- (4-6)% faster start of Energy Shield Recharge1fixed · Serene
- (6-8)% increased maximum Energy Shield1fixed · Shimmering
- Gain (2-3) Energy Shield per Enemy Hit with Attacks1fixed · of Focus
- Damaging Ailments deal damage (4-6)% faster1fixed · Decrepifying
- +(10-12)% to Fire and Cold Resistances1fixed · of the Hearth
- (14-18)% increased Critical Hit Chance with Fire Skills1fixed · Incinerating
- +(15-18)% to Critical Damage Bonus with Fire Skills1fixed · Infernal
- (14-16)% increased Fire Damage1fixed · Flaming
- (3-5)% increased Cast Speed with Fire Skills1fixed · Pyromantic
- +(10-12)% to Fire and Lightning Resistances1fixed · of Insulation
- +(12-15)% to Fire Resistance1fixed · of the Dragon
- (6-10)% increased Flask Effect Duration1fixed · Prolonging
- (3-5)% chance to Freeze1fixed · of Freezing
- (12-16)% increased Freeze Duration on Enemies
- base_chance_to_ignite_%
- 1fixed · of Burning
- (6-8)% increased Ignite Duration on Enemies
- (30-35)% reduced Ignite Duration on you1fixed · of the Flameruler
- (5-7)% chance to Impale Enemies on Hit with Attacks1fixed · of Impaling
- (14-18)% increased Armour1fixed · Armoured
- (14-18)% increased Evasion Rating1fixed · Evasive
- (12-15)% increased Mana Regeneration Rate1fixed · Energetic
- +(12-16) to Intelligence1fixed · of Intelligence
- (4-6)% increased Rarity of Items found1fixed · of Raiding
- (4-6)% chance to Knock Enemies Back on hit1fixed · of Fending
- Hungering
- 1fixed · Hungering
- Leech (20-40)% of Physical Attack Damage as Life1fixed · Hungering
- Gain (2-3) Life per Enemy Hit with Attacks1fixed · of Rejuvenation
- (4-6)% of Damage taken Recouped as Life1fixed · of Infusion
- (14-18)% increased Critical Hit Chance with Lightning Skills1fixed · Thundering
- +(15-18)% to Critical Damage Bonus with Lightning Skills1fixed · Surging
- (14-16)% increased Lightning Damage1fixed · Humming
- (3-5)% increased Cast Speed with Lightning Skills1fixed · Electromantic
- +(12-15)% to Lightning Resistance1fixed · of Grounding
- (6-8)% increased Attack Speed with Maces or Sceptres1fixed · Beating
- (14-16)% increased Damage with Maces1fixed · Brutal
- (3-5)% reduced Mana Cost of Skills1fixed · of Efficiency
- Thirsting
- 1fixed · Thirsting
- Leech (20-40)% of Physical Attack Damage as Mana1fixed · Thirsting
- Gain (1-2) Mana per Enemy Hit with Attacks1fixed · of Absorption
- (2-3)% increased Mana Reservation Efficiency of Skills1fixed · Cerebral
- (22-26)% increased Minion Accuracy Rating1fixed · of Training
- Minions deal (14-16)% increased Damage1fixed · Leadership
- Minions have +(11-15)% to all Elemental Resistances1fixed · of Resilience
- Minions have (8-12)% increased maximum Life1fixed · Master's
- (10-14)% increased Accuracy Rating1fixed · of Precision
- (5-7)% increased maximum Life1fixed · Vivid
- (8-10)% increased maximum Mana1fixed · Enlightened
- (14-16)% increased Global Physical Damage1fixed · Sharpened
- (3-5)% chance to Poison on Hit1fixed · of Poisoning
- (6-8)% increased Poison Duration
- of Venom
- 1fixed · of Venom
- (-35--30)% increased Poison Duration on you1fixed · of Neutralisation
- (10-12)% increased Projectile Damage1fixed · of Archery
- (6-8)% increased Projectile Speed1fixed · of Soaring
- (4-6)% increased Attack Speed while holding a Shield1fixed · Charging
- (3-5)% increased Cast Speed while holding a Shield1fixed · Warding
- Thwarting
- 1fixed · Thwarting
- (14-16)% increased Spell Damage while holding a Shield1fixed · Battlemage's
- (3-5)% chance to Shock1fixed · of Shocking
- (12-16)% increased Shock Duration
- (-35--30)% increased effect of Shock on you1fixed · of the Stormdweller
- (10-14)% increased Critical Hit Chance for Spells1fixed · of Annihilation
- (12-15)% increased Critical Spell Damage Bonus1fixed · of Unmaking
- (10-12)% increased Spell Damage1fixed · of Mysticism
- (6-8)% increased Attack Speed with Quarterstaves1fixed · Blunt
- (3-5)% increased Cast Speed while wielding a Staff1fixed · Wright's
- (14-16)% increased Damage with Quarterstaves1fixed · Judging
- (14-16)% increased Spell Damage while wielding a Staff1fixed · Wizard's
- +(8-10) to Strength and Dexterity1fixed · of Athletics
- +(8-10) to Strength and Intelligence1fixed · of Spirit
- +(12-16) to Strength1fixed · of Strength
- (10-14)% increased Stun Duration on Enemies1fixed · of Stunning
- (25-35)% increased Stun Recovery1fixed · of Recovery
- (12-16)% increased Totem Damage1fixed · Shaman's
- Totems gain +(6-10)% to all Elemental Resistances1fixed · of Runes
- (8-12)% increased Totem Life1fixed · Carved
- (6-8)% increased Attack Speed with Wands1fixed · Jinxing
- (14-16)% increased Damage with Wands1fixed · Cruel