Чертёж: Референтура
Blueprints
1×1
Size
50
Level
Чертёж: Референтура is a Path of Exile 2 item base (class Blueprints), dropping from item level 50.
Base
- Class
- Blueprints
- Drop level
- 50
- Inventory
- 1×1
Affixes
- heist_monster_spawner_alive_limit_+%
- 46Prefix: Hexproof
- Monsters are Hexproof
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Lockdown occurs immediately when Alert Level is full
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters cannot be Stunned
- (5-9)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters cannot be Stunned
- (10-14)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters cannot be Stunned
- (15-19)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters cannot be Stunned
- (20-24)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters cannot be Stunned
- (25-30)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters' skills Chain 1 additional times
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters' skills Chain 2 additional times
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (21-25)% of Physical Damage as Extra Chaos
- Monsters have 100% chance to inflict Withered for 2 seconds on Hit
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (31-35)% of Physical Damage as Extra Chaos
- Monsters have 100% chance to inflict Withered for 2 seconds on Hit
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (10-29)% of Physical Damage as Extra Cold
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (30-49)% of Physical Damage as Extra Cold
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (50-69)% of Physical Damage as Extra Cold
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (70-89)% of Physical Damage as Extra Cold
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (90-110)% of Physical Damage as Extra Cold
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- (8-10)% increased Monster Damage
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (11-13)% increased Monster Damage
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (14-17)% increased Monster Damage
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (18-21)% increased Monster Damage
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (22-25)% increased Monster Damage
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Monsters reflect 13% of Elemental Damage
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters reflect 15% of Elemental Damage
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters reflect 18% of Elemental Damage
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- (5-10)% increased Monster Movement Speed
- (10-15)% increased Monster Attack Speed
- (10-15)% increased Monster Cast Speed
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (10-15)% increased Monster Movement Speed
- (15-20)% increased Monster Attack Speed
- (15-20)% increased Monster Cast Speed
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (15-20)% increased Monster Movement Speed
- (20-25)% increased Monster Attack Speed
- (20-25)% increased Monster Cast Speed
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (20-25)% increased Monster Movement Speed
- (25-35)% increased Monster Attack Speed
- (25-35)% increased Monster Cast Speed
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (25-30)% increased Monster Movement Speed
- (35-45)% increased Monster Attack Speed
- (35-45)% increased Monster Cast Speed
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Monsters deal (10-29)% of Physical Damage as Extra Fire
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (30-49)% of Physical Damage as Extra Fire
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (50-69)% of Physical Damage as Extra Fire
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (70-89)% of Physical Damage as Extra Fire
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (90-110)% of Physical Damage as Extra Fire
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards deal (13-15)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards deal (16-18)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards deal (19-22)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards deal (23-26)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards deal (27-30)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards take (-15--13)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards take (-18--16)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards take (-22--19)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards take (-26--23)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Guards take (-30--27)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- (10-14)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (15-19)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (20-29)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (30-39)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (40-49)% more Monster Life
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters deal (10-29)% of Physical Damage as Extra Lightning
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (30-49)% of Physical Damage as Extra Lightning
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (50-69)% of Physical Damage as Extra Lightning
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (70-89)% of Physical Damage as Extra Lightning
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters deal (90-110)% of Physical Damage as Extra Lightning
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters fire 2 additional Projectiles
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Patrol Packs have (10-12)% increased chance to be replaced by an Elite Patrol Pack
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Patrol Packs have (13-16)% increased chance to be replaced by an Elite Patrol Pack
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Patrol Packs have (17-20)% increased chance to be replaced by an Elite Patrol Pack
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Patrol Packs have (21-25)% increased chance to be replaced by an Elite Patrol Pack
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Patrol Packs have (26-30)% increased chance to be replaced by an Elite Patrol Pack
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Patrolling Monsters deal (13-15)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrolling Monsters deal (16-18)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrolling Monsters deal (19-22)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrolling Monsters deal (23-26)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrolling Monsters deal (27-30)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrol Packs take (-15--13)% increased damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrol Packs take (-18--16)% increased damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrol Packs take (-22--19)% increased damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrol Packs take (-26--23)% increased damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Patrol Packs take (-30--27)% increased damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters reflect 13% of Physical Damage
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters reflect 15% of Physical Damage
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters reflect 18% of Physical Damage
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- +10% Monster Physical Damage Reduction
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +15% Monster Physical Damage Reduction
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +20% Monster Physical Damage Reduction
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +30% Monster Physical Damage Reduction
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +40% Monster Physical Damage Reduction
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Reward Room Monsters deal (13-15)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters deal (16-18)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters deal (19-22)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters deal (23-26)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters deal (27-30)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters take (-15--13)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters take (-18--16)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters take (-22--19)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters take (-26--23)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Room Monsters take (-30--27)% increased Damage
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- All Monster Damage from Hits always Ignites
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- +10% Monster Chaos Resistance
- +15% Monster Elemental Resistances
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +15% Monster Chaos Resistance
- +20% Monster Elemental Resistances
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +20% Monster Chaos Resistance
- +30% Monster Elemental Resistances
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- +25% Monster Chaos Resistance
- +40% Monster Elemental Resistances
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have a 20% chance to avoid Poison, Impale, and Bleeding
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have a 35% chance to avoid Poison, Impale, and Bleeding
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have a 50% chance to avoid Poison, Impale, and Bleeding
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters' Action Speed cannot be modified to below base value
- Monsters cannot be Taunted
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have a 15% chance to cause Elemental Ailments on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have a 20% chance to cause Elemental Ailments on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- -15% more effect of Curses on Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- -25% more effect of Curses on Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- -40% more effect of Curses on Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- -60% more effect of Curses on Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 15% chance to Impale with Attacks
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have 25% chance to Impale with Attacks
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have 40% chance to Impale with Attacks
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have 60% chance to Impale with Attacks
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters gain (10-14)% of maximum Life as Extra maximum Energy Shield
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters gain (15-19)% of maximum Life as Extra maximum Energy Shield
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters gain (20-29)% of maximum Life as Extra maximum Energy Shield
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters gain (30-39)% of maximum Life as Extra maximum Energy Shield
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters gain (40-49)% of maximum Life as Extra maximum Energy Shield
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- map_rare_monsters_have_nemesis_mod
- 1Prefix: Antagonist's
- (20-30)% increased Rare Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (-15--13)% increased Job speed
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (-18--16)% increased Job speed
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (-22--19)% increased Job speed
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (-26--23)% increased Job speed
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (-30--27)% increased Job speed
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Reinforcements have (5-10)% increased Movement Speed
- Reinforcements have (10-15)% increased Attack Speed
- Reinforcements have (10-15)% increased Cast Speed
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reinforcements have (10-15)% increased Movement Speed
- Reinforcements have (15-20)% increased Attack Speed
- Reinforcements have (15-20)% increased Cast Speed
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reinforcements have (15-20)% increased Movement Speed
- Reinforcements have (20-25)% increased Attack Speed
- Reinforcements have (20-25)% increased Cast Speed
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reinforcements have (20-25)% increased Movement Speed
- Reinforcements have (25-35)% increased Attack Speed
- Reinforcements have (25-35)% increased Cast Speed
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reinforcements have (25-30)% increased Movement Speed
- Reinforcements have (35-45)% increased Attack Speed
- Reinforcements have (35-45)% increased Cast Speed
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Reward Rooms have (13-15)% increased Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Reward Rooms have (16-18)% increased Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Reward Rooms have (19-22)% increased Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Reward Rooms have (23-26)% increased Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Reward Rooms have (27-30)% increased Monsters
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- map_magic_pack_mod_rules
- 1Suffix: of Bloodlines
- (20-30)% increased Magic Monsters
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- map_ground_effect_patches_per_100_tiles
- 46Suffix: of Flames
- Area has patches of Ignited Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Ignited Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Ignited Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Ignited Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Chilled Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Chilled Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Chilled Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Chilled Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Consecrated Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Consecrated Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Consecrated Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Consecrated Ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of desecrated ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of desecrated ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of desecrated ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of desecrated ground
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Alert Level increases by 20% per second
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 20% increased Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 30% increased Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 40% increased Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 50% increased Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 20% increased Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 30% increased Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 45% increased Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 70% increased Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 100% increased Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have (100-125)% increased Critical Hit Chance
- Monsters have +(20-24)% Critical Damage Bonus
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have (126-150)% increased Critical Hit Chance
- Monsters have +(25-29)% Critical Damage Bonus
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have (160-200)% increased Critical Hit Chance
- Monsters have +(30-35)% Critical Damage Bonus
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have (260-300)% increased Critical Hit Chance
- Monsters have +(36-40)% Critical Damage Bonus
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have (360-400)% increased Critical Hit Chance
- Monsters have +(41-45)% Critical Damage Bonus
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Cannot Leech from Monsters
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Monsters have 30% chance to Avoid Elemental Ailments
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have 50% chance to Avoid Elemental Ailments
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have 70% chance to Avoid Elemental Ailments
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters take (15-19)% reduced Extra Damage from Critical Hits
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters take (20-24)% reduced Extra Damage from Critical Hits
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters take (25-30)% reduced Extra Damage from Critical Hits
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters take (31-35)% reduced Extra Damage from Critical Hits
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters take (36-40)% reduced Extra Damage from Critical Hits
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have 100% chance to Blind on Hit
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have (30-60)% chance to gain an Endurance Charge on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 100% chance to gain an Endurance Charge on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have (30-60)% chance to gain a Frenzy Charge on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 100% chance to gain a Frenzy Charge on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 100% chance to Hinder on Hit with Spells
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have 100% chance to Maim on Hit with Attacks
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Monsters have (30-60)% chance to gain a Power Charge on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 100% chance to gain a Power Charge on Hit
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters have 100% chance to steal Power, Frenzy and Endurance charges on Hit
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- The Ring takes no Cut
- No Travel Cost
- Players have -5% more Armour per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -6% more Armour per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -7% more Armour per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -8% more Armour per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-3% Player Cold Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-4% Player Cold Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-5% Player Cold Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players are Cursed with Elemental Weakness
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Elemental Weakness
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Enfeeble
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Enfeeble
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Temporal Chains
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Temporal Chains
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Vulnerability
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players are Cursed with Vulnerability
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players cannot inflict Exposure
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Players have -6% more Energy Shield Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -12% more Energy Shield Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -16% more Energy Shield Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -5% more Evasion per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -6% more Evasion per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -7% more Evasion per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -8% more Evasion per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-3% Player Fire Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-4% Player Fire Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-5% Player Fire Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -6% more Life Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -12% more Life Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -16% more Life Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-3% Player Lightning Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-4% Player Lightning Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- +-5% Player Lightning Resistance per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -6% more Mana Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -12% more Mana Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -16% more Mana Recovery Rate per 25% Alert Level
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- (-8--5)% maximum Player Resistances
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- (-12--9)% maximum Player Resistances
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- +-3% maximum Player Resistances per 25% Alert Level
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- +-4% maximum Player Resistances per 25% Alert Level
- 19% increased Quantity of Items found
- 11% increased Rarity of Items found
- Players cannot Regenerate Life, Mana or Energy Shield
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -20% more Recovery Rate of Life and Energy Shield
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -40% more Recovery Rate of Life and Energy Shield
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -60% more Recovery Rate of Life and Energy Shield
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Players have -10% more Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -15% more Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -20% more Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -25% more Accuracy Rating
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -10% more Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -15% more Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -20% more Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -25% more Area of Effect
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -15% increased effect of Non-Curse Auras from Skills
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -25% increased effect of Non-Curse Auras from Skills
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -40% increased effect of Non-Curse Auras from Skills
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -60% increased effect of Non-Curse Auras from Skills
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -10% increased Chance to Block
- Players have -15% more Armour
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -20% increased Chance to Block
- Players have -20% more Armour
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -30% increased Chance to Block
- Players have -25% more Armour
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -40% increased Chance to Block
- Players have -30% more Armour
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Buffs on Players expire 20% faster
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Buffs on Players expire 30% faster
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Buffs on Players expire 50% faster
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Buffs on Players expire 70% faster
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Players have -15% more Cooldown Recovery Rate
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -20% more Cooldown Recovery Rate
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -30% more Cooldown Recovery Rate
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players have -40% more Cooldown Recovery Rate
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -15% increased Flask Charges
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -20% increased Flask Charges
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -30% increased Flask Charges
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -40% increased Flask Charges
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -50% increased Flask Charges
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -4% increased Flask Charges per 25% Alert Level
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -6% increased Flask Charges per 25% Alert Level
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -8% increased Flask Charges per 25% Alert Level
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -10% increased Flask Charges per 25% Alert Level
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Players gain -12% increased Flask Charges per 25% Alert Level
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- Monsters Poison on Hit
- 16% increased Quantity of Items found
- 9% increased Rarity of Items found
- Area has patches of Shocked Ground which increase Damage taken by 20%
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Shocked Ground which increase Damage taken by 20%
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Shocked Ground which increase Damage taken by 35%
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- Area has patches of Shocked Ground which increase Damage taken by 50%
- 10% increased Quantity of Items found
- 6% increased Rarity of Items found
- (13-15)% increased Total Heist Fee
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (16-18)% increased Total Heist Fee
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (19-22)% increased Total Heist Fee
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (23-26)% increased Total Heist Fee
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
- (27-30)% increased Total Heist Fee
- 13% increased Quantity of Items found
- 8% increased Rarity of Items found
heist_contract_alert_level_+%_final
heist_contract_lockdown_timer_+%
map_extra_content_weighting
map_ground_effect_radius
map_item_drop_quantity_+%
map_item_drop_rarity_+%