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Path of Exile

Cane of Kulemak

Cane of Kulemak

Serpentine Staff

Requires Level 68

  • +22% Chance to Block Attack Damage
  • (60-90)% increased Unveiled Modifier magnitudes
  • +3 to Level of Socketed Support Gems (variant)
  • +(8-15)% to Quality of Socketed Support Gems (variant)
  • 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (variant)
  • Socketed Gems are Supported by Level 1 Arcane Surge (variant)
  • Socketed Gems are Supported by Level 1 Cast While Channelling (variant)
  • Socketed Gems are supported by Level 1 Cast On Critical Strike (variant)
  • (196-262)% increased Lightning Damage (variant)
  • +(40-53) to Strength and Dexterity (variant)
  • +(40-53) to Strength and Intelligence (variant)
  • (196-262)% increased Cold Damage (variant)
  • (168-228)% increased Chaos Damage (variant)
  • +(40-53) to Dexterity and Intelligence (variant)
  • (192-264)% increased Physical Damage (variant)
  • (128-262)% increased Spell Damage (variant)
  • Minions have (80-112)% increased maximum Life (variant)
  • (198-262)% increased Fire Damage (variant)
  • +(70-91)% to Physical Damage over Time Multiplier (variant)
  • +(70-91)% to Fire Damage over Time Multiplier (variant)
  • (56-76)% chance to Shock (variant)
  • +(70-91)% to Chaos Damage over Time Multiplier (variant)
  • +(70-91)% to Cold Damage over Time Multiplier (variant)
  • Chaos Skills have (41-57)% increased Skill Effect Duration (variant)
  • Minions deal (81-112)% increased Damage (variant)
  • (56-75)% chance to Freeze (variant)
  • (28-41)% increased Attack Speed (variant)
  • +(499-659) to Accuracy Rating (variant)
  • (41-58)% increased Cast Speed (variant)
  • (56-76)% chance to Ignite (variant)
  • (11-15)% increased Damage per Endurance Charge (variant)
  • (19-26)% chance to deal Double Damage (variant)
  • (11-15)% increased Damage per Power Charge (variant)
  • (57-76)% increased Mana Regeneration Rate (variant)
  • (44-60)% increased Critical Strike Chance (variant)
  • Gain (14-19)% of Non-Chaos Damage as extra Chaos Damage (variant)
  • Attacks with this Weapon Penetrate (22-30)% Chaos Resistance (variant)
  • (33-47)% chance to Poison on Hit (variant)
  • Minions have (54-72)% increased Attack Speed (variant)
  • (43-57)% increased Attack Speed while a Rare or Unique Enemy is Nearby (variant)
  • Enemies you Kill have a (24-47)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage (variant)
  • Attacks with this Weapon Penetrate (22-30)% Elemental Resistances (variant)
  • (11-15)% increased Damage per Frenzy Charge (variant)
  • (33-47)% chance to Blind Enemies on hit (variant)
  • +(86-114)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby (variant)
  • (57-76)% chance to deal Double Damage while Focused (variant)
  • (33-47)% chance to Impale Enemies on Hit with Attacks (variant)
  • (33-47)% chance to cause Bleeding on Hit (variant)
  • (24-28)% chance to gain Arcane Surge when you Kill an Enemy (variant)
  • Minions have (54-72)% increased Cast Speed (variant)

Stolen power is still power.

58 Chaos Orb per item

Other variants

Allflame