Bring passive paths, equipment, skills and support choices together in one character plan.
Connect passives from your class start and check the points needed for each route.
Compare requirements and modifiers, then choose equipment for your character.
Plan the items you need and see the remaining currency cost after owned quantities.
Assemble equipment and check requirements before planning your next upgrade.
Find modifier ranges for your base, check item levels and exclude conflicting families.
Choose which skill an uncut gem becomes and see what each gem level changes.